Unofficial remake

The 250 stars

Zaks' star gate opens for all 250 magic stars and not one fewer. Here is how many each place holds, and, behind a click, where the hard ones hide.

The panel shows how many stars are left. They're taken by touching them; most float in plain sight along the paths, a few hide where only a late object, a swim or a subgame gets Dizzy. Nothing is lost by taking them late: the playthrough this guide follows picked up its last one at the very end, high in Zaks' castle.

The 250th star, high in Zaks' castle: the gate's message comes up.
The 250th star, high in Zaks' castle: the gate's message comes up.1:14:14

Where they are

250 stars, place by place. Each place's card says how many each of its areas has, and where the hard ones hide.

The treehouse village57 ★
  • Dizzy's hut2
  • The treehouse: near Dizzy's hut6
  • The treehouse village: the ground floor9
  • The treehouse: near Daisy's hut5
  • The treehouse: near Denzil's pad5
  • The treehouse: near Grand Dizzy's hut6
  • The treehouse: near Dylan's hut5
  • The treehouse: near Dora's hut3
  • The top of the trees, near Dozy's hut2
  • Daisy's hut2
  • The meeting hall2
  • Denzil's party pad2
  • Grand Dizzy's hut2
  • Dylan's hut2
  • Dora's hut2
  • Dozy's hut2

Each hut has two stars inside, Dizzy's own included. Outside, the hard ones: one near Daisy's hut on the second floor, reached from below rather than from her stairs, and two at the very top of the fourth floor, above Grand Dizzy's elevator.

Silver Stream and Crystal Falls11 ★
  • Silver Stream and the old bridge6
  • Crystal Falls5

Crystal Falls' five are along the path and over the falls. Silver Stream has one down in its pit under the old bridge: it's taken on the way down into the mines' flooded chamber (Under Silver Stream).

The grasslands4 ★
  • The grasslands4
Carber Bay27 ★
  • Carber Bay9
  • The waters of Carber Bay6
  • Under the sea, by the wreck9
  • A small deep cave below the ocean floor3

The beach has two in the shallow water on its far side, and the upper waters six. Around the wreck: one at the very top of the gate's shaft (ride its platform up: In and out of the cave under the seabed), one in the pocket on the far right, the rest above the seabed. The deep cave under the seabed has three.

Keldor23 ★
  • Castle Street5
  • Bridge Street6
  • Dock Street7
  • Tunnel: Castle Street - Bridge Street1
  • Passage: Castle Street - Dock Street1
  • Tunnel: Dock Street - Castle Street1
  • Tunnel: Dock Street - Castle Street1
  • Passageway: Dock Street - Bridge Street1

Five of the tunnels have one star each, and the three streets five, six and seven.

Blackheart's ship26 ★
  • The upper decks of Blackheart's ship8
  • The rigging of Blackheart's ship3
  • Below decks3
  • The hull of the pirate ship2
  • The bubble trench10

Upper decks eight, rigging three (one by the spar the rope swing reaches: Up in the rigging), below decks three, the hull two. The bubble trench holds ten more: take the deepest first while the oxygen gauge is full (The bubble trench).

The graveyard11 ★
  • The graveyard8
  • The cave under the graveyard3

Six along the graveyard's paths, two high up past the gap (The gap in the graveyard). Three in the cave under it.

The diamond mines39 ★
  • The diamond mines6
  • The mines' railway level7
  • The deepest tunnels of the mines6
  • The minecart ride20

Six, seven and six in the three levels: three of them in the flooded chamber, reached only from Silver Stream (A flooded chamber in the mines), and two in the dragon's den. Twenty more lie along the minecart's track: the ride can be taken again (The minecart).

The clouds10 ★
  • The clouds near Zaks' castle6
  • Zaks' cloud castle4

Two of the lower clouds' stars are on the left, where the sky only lets you fall back to the grasslands: take them on a trip of their own. Another sits just above the highest cloud, on the right. The castle's own clouds have four.

The trolls' castle15 ★
  • The trolls' castle: reception hall8
  • The trolls' castle: upper floor7

Eight in the reception hall, seven upstairs, in rooms reached by jumping up from the hall's ledges (The rooms upstairs in the trolls' castle).

Zaks' castle27 ★
  • Zaks' castle: the lower level10
  • Zaks' castle: the central part11
  • Zaks' castle: the star gate6

The lower level has ten: four beyond the fire (A fire on the castle's lower level) and two up in its top left corner, reached from the top of the lift. The central part has eleven: three in the column on the right, reached from the lower level's far right; one in the room the rope swing reaches (A room high in the castle's middle); the rest around the flames and the hook. The star gate's floor has six; its four on the left are reached by climbing up from the lower level's top left corner.