Zaks' tower
In this chapter
Through the star gate, up Zaks' tower, the wizard beaten by his own magic, and Daisy free.
"Well done! you have collected all the stars and can now enter Zaks' tower, where Daisy is being held. Go! Dizzy! Go!" Walk into the star gate on the top floor (The star gate).

Inside, Zaks' tower: narrow ledges one jump apart, climbing up and up while balls bounce down from the top. Wait on a ledge for the balls to go by, then jump; a ball's touch drains energy, but the energy bar is the only clock.
At the very top, Zaks fires a bolt along the level of the highest ledges, towards a mirror at the far side. Stay out of its line: it bounces off the mirror and flies back into the wizard, who breaks to pieces (Zaks' tower).
Dizzy walks up to the top, and Daisy is free. The end.
